The Turnout node modifies the simulated turnout for one candidate. It takes three inputs and a fourth optional input.The Candidate input requires a numeric value which represents the estimated number of votes a candidate will receive. For example, the Input node for a candidate can be connected to the Turnout node to directly modify that candidate’s turnout from the VoteHub forecast.The second numeric input is the factor that turnout is modified by. This input can be toggled by a multiplicative factor or a percent. For example, if the desired outcome is increasing a candidate’s turnout by ten percent, that can be achieved either by choosing x1.1 or 110%. It is also possible to change the turnout by a demographic variable; for example, turnout can be adjusted by a function of a county’s college educated population.The third input is a drop-down which filters the turnout adjustment by Vote Component, which divides the cumulative forecast and subsequent simulation into subgroups.The Weight input is optional. The Weight input takes the output of a Geographic Mask or a Feature Mask, which allows for the turnout effect to only be applied to certain chosen geographic areas or features. Generally, the Weight input is primarily utilized automatically through the Map View interface via the Paint or Selection tools.
Turnout Node flow which applies a uniform 10 percent increase to Everett Wess’s turnout.Turnout Node flow which applies a 10 percent increase to Everett Wess’s turnout among Black voters.Turnout node flow which applies an increase to Everett Wess’s turnout. The increase is scaled by the share of the population which is aged between 18 and 29 and is equal to that share of the population multiplied by 0.1.